Monster train 2 echoes from the void update: full patch breakdown

shiny shoe released echoes from the void for monster train 2, adding two new final bosses, 50+ mutators, and balance changes across all clans. this free update directly impacts popular builds and endless mode strategies.

for firegams readers who care about roguelike depth and deckbuilding, here’s what actually matters from the patch.

Core update highlights

the headline additions push replayability further:

two new final boss encounters with unique patterns

50+ new mutators that change run rules completely

new dimensional challenges testing clan synergies

full balance pass touching every faction

these aren’t cosmetic. the mutators alone add dozens of new strategic layers for high covenant and endless runs.

key balance changes by clan

most clans got buffs or fixes. the real meta movers:

Banished: now a-tier contender

penitent’s bloodsuit: 1 → 0 ember cost

spike of the banished: 3x → 4x valor multiplier

banished early game weakness is gone. this jumps them from b-tier to legitimate a-tier threat.

Underlegion: funguy builds broken

sporesinger madame lionsmane iii: +4 → +5 decay stacks

headsman iii attack: 100 → 160

mossystone: +10 hp + 10 regen

underlegion + lazarus league builds from our best builds guide are now dominant. mossystone makes funguy frontlines unkillable.

Melting remnant: death engines fixed

morsel made: gorge payoff 2 → 4 atk/hp

legion of wax: 8/8 → 16/16 base stats

teeth of gold: targets lowest hp enemy

reform loops now scale properly into late game.

New mutators that matter

the 50+ mutators are where this patch shines:

frontload mutator
+20 ember next turn (fixed tooltip bug)
influential mutator

status transfer cards now work reliably

stasis fixes
unstable no longer kills stasis units
captain’s halo/martyr’s signet skip stasis properly

these reward precise deckbuilding and break strong builds wide open.

Impact on firegams builds

our monster train 2 best builds guide gets these updates:

lazarus league/underlegion (s-tier)
even stronger. headsman iii + mossystone = meta king.

banished/pyreborne (beginner build)
much stronger. free bloodsuit fixes early game completely.

melting remnant builds
back in business. legion of wax + morsel made solve scaling issues.

see our updated monster train 2 clans tier list 2025 banished jumps to a-tier.

Qol improvements

these matter more than they look:

undo turn works with new interactions

restart battle reliable for boss testing

capacity tooltips on more cards

memory leak fixes (2+ hour endless runs stable)

endless players notice these immediately.

2026 roadmap

shiny shoe confirmed ongoing support:

free update #3 (q1 2026): more bosses/challenges

paid dlc (early 2026): 6th clan + story content

rare post-launch support for an indie deckbuilder.

Play now or wait?

jump back in if:

you run underlegion, banished or melting remnant

endless mode + 50 new mutators appeals

want fresh final boss challenges

wait if:

still learning core mechanics

burned out on base game

$24.99 remains excellent value. echoes makes it feel like a soft relaunch.

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